Today’s cartoon set is inspired by Evaluation Flash Cards developed by Michael Quinn Patton for the Otto Bremer Foundation. More specifically, they are based off of the first five flash cards (out of 25). I’ve put in the quotes that helped inspire each cartoon. It’s a great resource and if you haven’t seen it, I suggest you check it […]
Articles
Landing Pages: why, what, who, how, what next
If you want to understand web evaluation, you have to know at least a little bit about design. Landing pages are important elements in contemporary site design. Here is a little guide focused on the why, what, who, how, and what next of landing pages. For my patrons, I’ll have the cartoon deck and a […]
Start Blogging: a why, what, who, how, what next guide
I just posted the first in a series of guides designed to answer tech and concept questions I hear often. It’s a type of visual introductory guide structured to provide context, get you started, and give you some next steps. It’s up on my Patreon page but I set it up so that it’s free […]
Try it out
If some tool looks promising, try it out. It’s easy, download then play. Just about everything offered on the web these days has a free trial. Maybe you’re not ready for a full test but download the trial anyway. If you need another round of testing later, email the company and they’ll likely extend your […]
When choosing software, reject this statement
Before you adopt a new piece of software, reject this statement: Switching to the alternative is no better than staying with the status quo. The status quo is how things are being done right now. Most evaluators I know don't have a software package they use for interactive visualization. So, for them, not creating interactive […]
What you already know
If you have something that needs to get done sooner than later, you should probably use a tool that you already know. Something like D3 looks neat, but if there's deadline approaching and you've never written a line of code in your life then now is likely not the time to start. The thing we […]




